When is fusionfall coming to asia pacific
Fusionfall Asia is not out yet!! India is a part of the Asia Pacific region. Asia Pacific countries are near or in the Western Pacific Ocean. If coming from another part of the world to Asia and Europe, then it would depend on where you were coming from and what your initial destination was.
For example, if you were coming from Africa and first heading to Europe, then you would cross the Meditteranean Sea. It is part of Asia-Pacific. The Pacific Ocean is larger than Asia. It is a long way from the Asia Pacific area. Ramada Asia-Pacific was created in Asia Pacific Breweries was created in Asia Pacific College was created in Asia-Pacific Panasonic Open was created in Asia Pacific Film Festival was created in University of Asia Pacific - Bangladesh - was created in Asia Pacific Foundation of Canada was created in Asia Pacific Screen Awards was created in Log in.
Video Games. Study now. See Answer. Best Answer. Study guides. Creative Writing 20 cards. What is definition of inference. What is local revision. What type of characterization is in this sentence it took months of negotiation to come to a understanding with the old man he was in no hurry. Ben 10 Omniverse: Rise of Heroes is the first massively multi-player online game based on Cartoon Networks hit animated series Ben 10 and was created in partnership with developer Typhoon Games Studio Ltd.
In the game, players take on the role of one of the students at Bellwood Elementary School. After Bens Omnitrix device overloads in a blinding flash of light, the students find themselves trapped in a strange world and transformed into alien creatures. With Ben, Gwen and Grandpa Max to guide them, players face a series of challenges and adventures in a fantastic new world. Check out Ben 10 Omniverse: Rise of Heroes at www. For more information, please visit www. Ben 10 is one of Cartoon Networks most successful original animated series and follows the adventures of Ben Tennyson and his cousin Gwen as they spend a summer on a road trip with their Grandpa Max.
Along the way Ben discovers the Omnitrix, a mysterious device that attaches to his wrist and gives him extraordinary powers that he uses to protect the Earth against alien attacks. Ben Alien Force is the follow up series set five years later when Ben and Gwen are both 15 and face new adventures and a whole new set of alien characters. For example, equipping a rocket weapon would grant the player the ability to do a summersault.
They are still referenced in the games code, but were never fully implemented. There is an unused feature in the games code where ranged weapons could overheat if they were fired too much, and blink red when they were unusable.
However, this was never used in the finished game. The dev team experimented with adding a climbing ability and a button-based platform activation system. Both of these never ended up in the game publicly, but they are still accessible via debug land.
Climbing was never added publicly due to the amount of server packets that needed to be sent in order for it to work. The button system was scrapped because the team were afraid it would lead to griefing. Croc potting was originally referred to as item enchanting, and had different requirements to achieve an enchantment, as seen in the picture provided. A video demonstrating the remnants of the system can by found on Devan's YouTube channel.
In the games code, there is an unused effect that allows the run Nano power to be enhanced by using gumballs. This was later re-implemented into FusionFall Retro. A premium store was planned for the game at launch. When the developers were discussing the game's revenue model, this was what they settled on. This store sold boosts , potions , leveling potions, cosmetics and vehicles. A month prior to release, the store was scrapped in favor of having ads in the game. According to a developer, this was the biggest mistake they had ever made and contributed to Grigon Entertainment going bankrupt and the game having a much shorter lifespan than anticipated.
Many of the items intended for this store became available as racing rewards in FusionFall Retro. There was also planned to be an in-game shop for special items, but this was also scrapped.
An unfinished menu for this shop can be accessed by a command in OpenFusion. According to the official planning documents for the game, an auction house system was supposed to be added not long after the initial launch of the game, but it never came to pass. Ironically, the document states that the auction house is to be added as soon as possible. This ended up being a player shop mechanic, where players could sell items to other players.
It was partially implemented into the game via a store menu, but it was never finished. The remnants of it can also be accessed by a command in OpenFusion. What appears to be a guild and player housing system was supposed to come after the initial release of the game, according to the beforementioned documents.
Some type of mini-games were planned to be added after launch according to the planning documents, but nothing more is said about them. The game was planned to have an area where PvP combat would be possible, but it was never fully implemented into the game due to issues with the client. There are many characters in the game with unused animations, with varying amounts of unused material.
The characters from the initial release version of the game have unused walking and running animations. Blossom has an entire unused combat suite, complete with voice work. Eddy has unused combat animations, and Wilt's combat animations are incomplete with him having no death animation. Some later characters such as Flapjack and Chowder were similarly equipped with more unused animations due to being produced by the original Grigon team.
However, characters produced after Grigon's closure were outsourced, and were not given any extra animations. These animations were likely made either due to the characters being planned to take part in escort missions that never came to be, or in case they were ever needed for an escort mission made during future development.
The Control Center Assault mission line was likely planned as a series of escort missions with the character present inside each lair. The first mission in the saga has Blossom in the lair, one of the characters with unused combat animations. It appears that all the characters escort functionality in this mission line was removed late into development. There is an unused NPC in the game that was meant to be a test for NPCs that sold items while also giving out missions.
There is an unused backpack item in the game based on the tail of Scooby Doo. The item was later remade and was obtainable during FusionFall Retro's Halloween event. In the games code, there are items known as 'Ultra Rare Prototypes' that go unused. According to the description of the items, the player would've been able to combine these items with an item of the same type, making the item stronger. It is possible that these items were going to be involved in croc potting.
Due to the items already being fully added to the game, they must have been cut late into development. There was originally meant to be a full Brainstorm set at launch, but only the helmet made it into the final game and the backpack was later added as a code item.
A slightly futuristic-looking Marching Band set was planned at some point. It is unknown if it was ever modelled. In the games code, there are items that are level These items were used by members of the dev team for development purposes. While they are level , they only have level 36 stats. If the test items did have level stats, then the jacket shown would have a defense stat of It is unknown what it was going to be used for. It could be a remnant of a scrapped game mechanic. Initially, Infected Zone races were going to require special ticket items in order to be done.
These were left in the game as unused items called "containers". They are referred to as "small container", "medium container", "large container", and "free container". RemoteNano allows the player to use a Nano Station from anywhere, RemoteBank allows the payer to access the bank from anywhere, and RemoteWarp likely would've allowed the use of S. There are many other consumable items in the game that never got used, along with some that did. This could also have been from the unused shops.
Two of these items, FM Bonus and Taro Bonus, were sometimes given out by gamemasters to players they interacted with, and when used, their effects lasted until the player logged off. A version of FusionFall was planned for Asian and Pacific countries, with a website set up for it that had a coming soon page displayed, but it was never released, likely due to Grigon Entertainment's closure. According to an Engadget article , Matt Schwartz content designer and writer and Chris Waldron executive producer hinted that iPhone and Wii ports of the game could be made, with Schwartz stating that their tech director had a mockup with avatars running around on the iPhone.
It's likely that he ultimately wasn't chosen to work on the game due to the misgivings of higher-ups in the company. Dexter's model was slightly altered when transitioning from the original FusionFall to FusionFall Heroes.
The lenses of Dexter's glasses are lighter and more vibrant on his FusionFall Heroes model in comparison to his original FusionFall model. The lenses were also made completely opaque, rather than being somewhat transparent like they were before. His shoes were also changed from black to brown.
Only one of Titan 's arms and head appeared in the Scrapheap and Tina and Goat's Junkyard areas, but has a full model in the files. FusionFall Wiki Explore. Characters Cartoons Represented.
Weapons Armors Accessories Vehicles. Transportation Magical Toadstools. Original Retro Legacy Legacy Wikia. TyAquazon Badooga Zacatero. Community forum. Explore Wikis Community Central. Register Don't have an account? History Talk 0. Ghostfreak Nano as found in Upgrade Nano as found in The Tire Titan in a cutscene from the Future tutorial.
Concept art for the Tire Titan. Concept art of the Bike. Bike on the loading screen. Uninfected shopping mall. Infected shopping mall. Endsville shopping mall interior. Tunnel into Dexter's Laboratory. Tunnel into Mandark's Laboratory. Concept art of Dexter's Laboratory. Concept art of scrapped Null Void area.
The unused warp to the Waybig Infected Zone. The scrapped premium store site. A thanks for playing message from the site. Unused In-game CN point shop. The unfinished Cash Shopping Mall menu. Premium store in-game with CN points counter. In-game advertisement for the premium store. Dexter's model in FusionFall. Dexter's model in FusionFall Heroes. Finn's model in FusionFall. Finn's model in FusionFall Heroes. Titan's unused model in FusionFall Heroes.
Side-view of Titan's model. Universal Conquest Wiki. The Cartoon Network Universe needs you. Without your help, our world may soon belong to Lord Fuse.
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